Whipkind is one of the Strife Specibi in The Overseer Project. Whipkind weapons are usually one handed.
There is a quest involving a circus that rewards a small whipkind weapon
{Note: To avoid spoilers, some weapons have the materials next to the name but are whited out. Codes are also whited out!}
Base Weapons
Weapon: Towel
- Abstratus: Whipkind
- Power: 3
- Description: The real reason the words "hit the showers" strikes fear into the heart of any man.
Weapon: Archaeologist's Whip
- Abstratus: Whipkind
- Power: 3
- Description: A whip favored by archaeologists. What's that? Archaeologists don't need whips? Quiet, or they'll whip you!
Alchemized Weapons
Weapon: Whip of Thorns [Archaeologist's Whip || Rose]
- Abstratus: Whipkind
- Power: 9
- Description: Thorns run down the side of the whip, and a rose sits in the handle for decoration.
- Code: b00G043c
Weapon: Cat-o-nine-tails
- Code: c000X4Rk
- Multiple whips with a single handle tipped with scraps of broken chains. Ain't no kitty got time for that!
- Abstratus: Whipkind
- Power: 19 I don't know how to die
- Assail: +9
Weapon: Whip Scythe
- Power: 20
- Assault: +3
- Code: WW0mh414
- A long, segmented whip with a curved blade at the end. You're not sure if it's a scythe or a whip, but does it matter if it kills the imps?
- Abstratus: Scythekind, Whipkind
Weapon: Tesla Whip [Archaeologist's Whip ?? Tesla Coil]
- Abstratus: Whipkind
- Power: 24
- Description: A whip infused with the electrical power produced by a tesla coil. A long, silver whip that occasionally flashes with violet electrical discharges.
- Code: X004c0R0
Weapon: PSI Defense Whipstorm
Abstratus: Whipkind
- Power: 999
- Aggrieve bonus: 30
Aggress bonus: 30
- Assail bonus: 30
- Assault bonus: 30
- Abuse bonus: 20
- Accuse bonus: 20
- Abjure bonus: 20
- Abstain bonus: 20
- Description: Causes particularly stubborn foes to rue the day they became defense lawyers.
- Cost: 50 PP.
- Code: ZbjNk7xv
- Cost: 150000 Build Grist, 150000 Amber, 150000 Cobalt, 30000 Quartz
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