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Whipkind is one of the [[List of Strife Specibi|Strife Specibii]] in The Overseer Project. Whipkind weapons are usually one handed.
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Whipkind is one of the [[List of Strife Specibi|Strife Specibi]] in The Overseer Project. Whipkind weapons are usually one handed.
   
 
There is a quest involving a circus that rewards a small whipkind weapon
 
There is a quest involving a circus that rewards a small whipkind weapon
Line 5: Line 5:
 
''{Note: To avoid spoilers, some weapons have the materials next to the name but are whited out. Codes are also whited out!}''
 
''{Note: To avoid spoilers, some weapons have the materials next to the name but are whited out. Codes are also whited out!}''
 
==Base Weapons==
 
==Base Weapons==
  +
'''Weapon: Rubber Whip'''
   
 
* Abstratus: Whipkind
  +
* Power: 2 (highest passive bonus 1)
  +
* Description: A short whip made of rubber. Makes a red mark on your skin and hurts a bit, but that's all.
  +
* Code: FwipPAH!
  +
* 2 Build Grist, 1 Tar
   
Weapon: Towel
+
=== '''Weapon: Towel''' ===
 
* Abstratus: Whipkind
 
* Power: 3
 
* Description: The real reason the words "hit the showers" strikes fear into the heart of any man.
  +
* Code: ghTaUWcj
  +
* 2 Build Grist
   
  +
=== '''Weapon: Archaeologist's Whip''' ===
Abstratus: Whipkind
 
 
* Abstratus: Whipkind
 
* Power: 3
 
* Description: A whip favored by archaeologists. What's that? Archaeologists don't need whips? Quiet, or they'll whip you!
  +
* Code: dW0ql4Rk
  +
* 6 Build Grist
   
  +
=== '''Weapon: Power Cord''' ===
Power: 3
 
  +
* Abstratus: Whipkind
  +
* Power: 3
 
* Assail: -2
 
* Assault: -3
  +
* Description: Plug it in! Increase the distance at which an appliance can be plugged in. You can also use it as a really long and awkward whip, if you're feeling creative.
  +
* Code: WW0Kj4Gk
  +
* 2 Build Grist, 2 Copper
   
 
==Alchemized Weapons==
Description: The real reason the words "hit the showers" strikes fear into the heart of any man.
 
   
 
=== Weapon: Whip of Thorns <span style="color:white;">[Archaeologist's Whip || Rose]</span> ===
  +
* Abstratus: Whipkind
  +
* Power: 9
 
* Thorns run down the side of the whip, and a rose sits in the handle for decoration.
 
* Code: b00G043c
  +
* 5 Build Grist, 5 Jet, 5 Ruby
   
  +
=== Weapon: Cat-o-nine-tails ===
  +
* Abstratus: Whipkind
  +
* Power: 19
  +
* Assail: +9
  +
* Multiple whips with a single handle tipped with scraps of broken chains. Ain't no kitty got time for that!
  +
* Code: c000X4Rk
  +
* 39 Build Grist, 29 Rust
   
Weapon: Archaeologist's Whip
+
=== Weapon: Whip Scythe ===
  +
* Abstratus: Scythekind, Whipkind
   
  +
* Power: 20  
Abstratus: Whipkind
 
  +
* Assault: +3
  +
* A long, segmented whip with a curved blade at the end. You're not sure if it's a scythe or a whip, but does it matter if it kills the imps?
  +
* Code: WW0mh414
  +
* 30 Build Grist, 5 Blood, 10 Jet
   
 
=== Weapon: Tesla Whip <span style="color:white;">[Archaeologist's Whip ?? Tesla Coil]</span> ===
Power: 3
 
  +
* Abstratus: Whipkind
  +
* Power: 24
 
* A whip infused with the electrical power produced by a tesla coil. A long, silver whip that occasionally flashes with violet electrical discharges.
  +
* Code: X004c0R0
  +
* 30 Build Grist, 25 Copper
   
  +
=== Weapon: Magic Ribbons ===
Description: A whip favored by archaeologists. What's that? Archaeologists don't need whips? Quiet, or they'll whip you!
 
   
  +
* Abstratus: Whipkind, fabrickind
==Alchemized Weapons==
 
  +
* Power: 25
  +
* Description: Extending from your clothing or summoned out of the air. They can freely extend or constrict.
  +
* Code: dW0KE01k
  +
* Cost: 20 build, 40 amethyst
   
  +
=== Weapon: Circus Whip ===
=== <br>
 
Weapon: Whip of Thorns <span style="color:white;">[Archaeologist Whip || Rose]</span> ===
 
Abstratus: Whipkind
 
   
  +
* Abstratus: whipkind
Strength: 9
 
  +
* Code: daTyl7V!
  +
* Power: 66 (highest active bonus 6, highest passive bonus 12)
  +
* Description: A whip unfortunately used on pokemon in the Sinnoh region to train them for the circus. You can feel the pain of pokemon it was used on when fighting with it, and it makes you very sad.
  +
* Cost: 666 build, 666 blood
   
  +
=== Weapon: Orthus's Whip ===
Description: Thorns run down the side of the whip, and a rose sits in the handle for decoration.
 
   
  +
* Abstratus: whipkind
Code: b00G043c
 
  +
* Power: 80
  +
* Description: A whip with the power of 100 monsters and .1 archaeologists
  +
* Code: d00q74Rc
  +
* Cost: 500 blood, 600 quartz, 500 redstone, 300 rust, 300 titanium
   
  +
=== Weapon: 4-D Ripper ===
   
  +
* Abstratus: whipkind
  +
* Power: 115 (highest active bonus 15)
  +
* Description: This emerald-edged whip rends great wounds in time when it is slashed across your opponents, wounding them severely.
  +
* Code: lY1rlLRk
  +
* Cost: 1000 build, 1000 emerald, 1000 uranium
   
  +
=== Weapon: Paradoxical Whiplash ===
=== Weapon: Tesla Whip <span style="color:white;">[Archaeologist Whip ?? Tesla Coil]</span> ===
 
Abstratus: Whipkind
+
* Abstratus: Whipkind
  +
* Power: 275
  +
* By adding this strange ever-turning gear, it appears that the whip can now affect time, which makes it about 100 times cooler than the other one, though historical records seem to indicate that this whip came before the other one... and before historical records were a thing. Wait they still aren't a thing in this game. Huh.
  +
* Code: !p!!!lzV
  +
* 20,000 Build Grist, 25,000 Redstone, 20,000 Uranium
   
  +
=== Weapon: Purple Ripple ===
Strength: 24
 
   
  +
* Abstratus: Whipkind
Description: A whip infused with the electrical power produced by a tesla coil. A long, silver whip that occasionally flashes with violet electrical discharges.
 
  +
* Power: 500
  +
* Description: Blue sparks of Ripple energy course over this Stand's tendrils of purple energy. Wrap them around you and you're 100% safe from time-stopping vampires.
  +
* Code: 0000100e
  +
* Cost: 2500 amethyst, 2000 cobalt, 1500 diamond, 8000 rock candy, 10000 shale
   
  +
=== Weapon: Intellibeam Broodfester Flayer ===
Code: X004c0r0
 
   
  +
* Abstratus: whipkind, bladekind, laserkind
  +
* Power: 500 (highest active bonus, 20)
  +
* Description: A black, twisted Lightsaber hilt that emits sentient laser whip tentacles. Any sane person would not trust the tentacles.
  +
* Code: !Mcgi!!V
  +
* Cost: 100666 amethyst, 20666 blood, 30666 garnet, 2666 jet, 2666 obsidian
   
  +
=== Weapon: Ancient Thunderbolt Whip ===
  +
* Abstratus: Whipkind
  +
* Power: 600
  +
* Assail: +30
  +
* Assault: +30
  +
* Abuse: +30
  +
* With each crack of the whip, bolts of lightning arc toward your foe.
  +
* Code: lw8qlKRl
  +
* 64,000 Build Grist, 1 Polychromite, 52,000 Sunstone
   
 
=== Weapon: PSI Defense Whipstorm ===
 
=== Weapon: PSI Defense Whipstorm ===
 
Abstratus: Whipkind
 
Abstratus: Whipkind
  +
* Power: 999
  +
* Aggrieve: +30
   
  +
* Aggress: +30
Strength: 999
 
   
Aggrieve bonus: 30
+
* Assail: +30
Aggress bonus: 30
+
* Assault: +30
 
* Abuse: +20
 
* Accuse: +20
 
* Abjure: +20
 
* Abstain: +20
 
* Cost: 50 PP. Causes particularly stubborn foes to rue the day they became defense lawyers.
 
* Code: ZbjNk7xv
 
* Cost: 150,000 Build Grist, 150,000 Amber, 150,000 Cobalt, 30,000 Quartz
   
 
=== <br>
Assail bonus: 30
 
  +
===
 
Assault bonus: 30
 
 
Abuse bonus: 20
 
 
Accuse bonus: 20
 
 
Abjure bonus: 20
 
 
Abstain bonus: 20
 
 
Description: Causes particularly stubborn foes to rue the day they became defense lawyers.
 
 
Cost: 50 PP.
 
 
Code: ZbjNk7xv
 
 
Cost: 150000 Build Grist, 150000 Amber, 150000 Cobalt, 30000 Quartz
 
 
[[Category:Strife]]
 
[[Category:Strife]]
  +
[[Category:Strife Specibus]]

Latest revision as of 19:52, 9 February 2021

Whipkind is one of the Strife Specibi in The Overseer Project. Whipkind weapons are usually one handed.

There is a quest involving a circus that rewards a small whipkind weapon

{Note: To avoid spoilers, some weapons have the materials next to the name but are whited out. Codes are also whited out!}

Base Weapons[]

Weapon: Rubber Whip

  • Abstratus: Whipkind
  • Power: 2 (highest passive bonus 1)
  • Description: A short whip made of rubber. Makes a red mark on your skin and hurts a bit, but that's all.
  • Code: FwipPAH!
  • 2 Build Grist, 1 Tar

Weapon: Towel[]

  • Abstratus: Whipkind
  • Power: 3
  • Description: The real reason the words "hit the showers" strikes fear into the heart of any man.
  • Code: ghTaUWcj
  • 2 Build Grist

Weapon: Archaeologist's Whip[]

  • Abstratus: Whipkind
  • Power: 3
  • Description: A whip favored by archaeologists. What's that? Archaeologists don't need whips? Quiet, or they'll whip you!
  • Code: dW0ql4Rk
  • 6 Build Grist

Weapon: Power Cord[]

  • Abstratus: Whipkind
  • Power: 3
  • Assail: -2
  • Assault: -3
  • Description: Plug it in! Increase the distance at which an appliance can be plugged in. You can also use it as a really long and awkward whip, if you're feeling creative.
  • Code: WW0Kj4Gk
  • 2 Build Grist, 2 Copper

Alchemized Weapons[]

Weapon: Whip of Thorns [Archaeologist's Whip || Rose][]

  • Abstratus: Whipkind
  • Power: 9
  • Thorns run down the side of the whip, and a rose sits in the handle for decoration.
  • Code: b00G043c
  • 5 Build Grist, 5 Jet, 5 Ruby

Weapon: Cat-o-nine-tails[]

  • Abstratus: Whipkind
  • Power: 19
  • Assail: +9
  • Multiple whips with a single handle tipped with scraps of broken chains. Ain't no kitty got time for that!
  • Code: c000X4Rk
  • 39 Build Grist, 29 Rust

Weapon: Whip Scythe[]

  • Abstratus: Scythekind, Whipkind
  • Power: 20  
  • Assault: +3
  • A long, segmented whip with a curved blade at the end. You're not sure if it's a scythe or a whip, but does it matter if it kills the imps?
  • Code: WW0mh414
  • 30 Build Grist, 5 Blood, 10 Jet

Weapon: Tesla Whip [Archaeologist's Whip ?? Tesla Coil][]

  • Abstratus: Whipkind
  • Power: 24
  • A whip infused with the electrical power produced by a tesla coil. A long, silver whip that occasionally flashes with violet electrical discharges.
  • Code: X004c0R0
  • 30 Build Grist, 25 Copper

Weapon: Magic Ribbons[]

  • Abstratus: Whipkind, fabrickind
  • Power: 25
  • Description: Extending from your clothing or summoned out of the air. They can freely extend or constrict.
  • Code: dW0KE01k
  • Cost: 20 build, 40 amethyst

Weapon: Circus Whip[]

  • Abstratus: whipkind
  • Code: daTyl7V!
  • Power: 66 (highest active bonus 6, highest passive bonus 12)
  • Description: A whip unfortunately used on pokemon in the Sinnoh region to train them for the circus. You can feel the pain of pokemon it was used on when fighting with it, and it makes you very sad.
  • Cost: 666 build, 666 blood

Weapon: Orthus's Whip[]

  • Abstratus: whipkind
  • Power: 80
  • Description: A whip with the power of 100 monsters and .1 archaeologists
  • Code: d00q74Rc
  • Cost: 500 blood, 600 quartz, 500 redstone, 300 rust, 300 titanium

Weapon: 4-D Ripper[]

  • Abstratus: whipkind
  • Power: 115 (highest active bonus 15)
  • Description: This emerald-edged whip rends great wounds in time when it is slashed across your opponents, wounding them severely.
  • Code: lY1rlLRk
  • Cost: 1000 build, 1000 emerald, 1000 uranium

Weapon: Paradoxical Whiplash[]

  • Abstratus: Whipkind
  • Power: 275
  • By adding this strange ever-turning gear, it appears that the whip can now affect time, which makes it about 100 times cooler than the other one, though historical records seem to indicate that this whip came before the other one... and before historical records were a thing. Wait they still aren't a thing in this game. Huh.
  • Code: !p!!!lzV
  • 20,000 Build Grist, 25,000 Redstone, 20,000 Uranium

Weapon: Purple Ripple[]

  • Abstratus: Whipkind
  • Power: 500
  • Description: Blue sparks of Ripple energy course over this Stand's tendrils of purple energy. Wrap them around you and you're 100% safe from time-stopping vampires.
  • Code: 0000100e
  • Cost: 2500 amethyst, 2000 cobalt, 1500 diamond, 8000 rock candy, 10000 shale

Weapon: Intellibeam Broodfester Flayer[]

  • Abstratus: whipkind, bladekind, laserkind
  • Power: 500 (highest active bonus, 20)
  • Description: A black, twisted Lightsaber hilt that emits sentient laser whip tentacles. Any sane person would not trust the tentacles.
  • Code: !Mcgi!!V
  • Cost: 100666 amethyst, 20666 blood, 30666 garnet, 2666 jet, 2666 obsidian

Weapon: Ancient Thunderbolt Whip[]

  • Abstratus: Whipkind
  • Power: 600
  • Assail: +30
  • Assault: +30
  • Abuse: +30
  • With each crack of the whip, bolts of lightning arc toward your foe.
  • Code: lw8qlKRl
  • 64,000 Build Grist, 1 Polychromite, 52,000 Sunstone

Weapon: PSI Defense Whipstorm[]

Abstratus: Whipkind

  • Power: 999
  • Aggrieve: +30
  • Aggress: +30
  • Assail: +30
  • Assault: +30
  • Abuse: +20
  • Accuse: +20
  • Abjure: +20
  • Abstain: +20
  • Cost: 50 PP. Causes particularly stubborn foes to rue the day they became defense lawyers.
  • Code: ZbjNk7xv
  • Cost: 150,000 Build Grist, 150,000 Amber, 150,000 Cobalt, 30,000 Quartz

===

===