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− | Whipkind is one of the [[List of Strife Specibi|Strife |
+ | Whipkind is one of the [[List of Strife Specibi|Strife Specibi]] in The Overseer Project. Whipkind weapons are usually one handed. |
There is a quest involving a circus that rewards a small whipkind weapon |
There is a quest involving a circus that rewards a small whipkind weapon |
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==Base Weapons== |
==Base Weapons== |
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+ | * Code: ghTaUWcj |
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+ | * 2 Build Grist |
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+ | * Power: 3 |
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+ | * Code: dW0ql4Rk |
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+ | * 6 Build Grist |
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+ | === '''Weapon: Power Cord''' === |
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− | Power: 3 |
+ | * Power: 3 |
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+ | * Description: Plug it in! Increase the distance at which an appliance can be plugged in. You can also use it as a really long and awkward whip, if you're feeling creative. |
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+ | * Code: WW0Kj4Gk |
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+ | * 2 Build Grist, 2 Copper |
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==Alchemized Weapons== |
==Alchemized Weapons== |
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+ | * Power: 9 |
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+ | * 5 Build Grist, 5 Jet, 5 Ruby |
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+ | === Weapon: Cat-o-nine-tails === |
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− | Strength: 9 |
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+ | * Abstratus: Whipkind |
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+ | * Power: 19 |
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+ | * Assail: +9 |
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+ | * Multiple whips with a single handle tipped with scraps of broken chains. Ain't no kitty got time for that! |
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+ | * Code: c000X4Rk |
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+ | * 39 Build Grist, 29 Rust |
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+ | * Abstratus: Scythekind, Whipkind |
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+ | * Power: 20 |
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+ | * Assault: +3 |
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+ | * 30 Build Grist, 5 Blood, 10 Jet |
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+ | === Weapon: Tesla Whip <span style="color:white;">[Archaeologist's Whip ?? Tesla Coil]</span> === |
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+ | * Abstratus: Whipkind |
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+ | * Power: 24 |
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+ | * Code: X004c0R0 |
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+ | * 30 Build Grist, 25 Copper |
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+ | === Weapon: Paradoxical Whiplash === |
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+ | * Abstratus: Whipkind |
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+ | * Power: 275 |
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+ | * By adding this strange ever-turning gear, it appears that the whip can now affect time, which makes it about 100 times cooler than the other one, though historical records seem to indicate that this whip came before the other one... and before historical records were a thing. Wait they still aren't a thing in this game. Huh. |
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+ | * Code: !p!!!lzV |
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+ | * 20,000 Build Grist, 25,000 Redstone, 20,000 Uranium |
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− | === Weapon: |
+ | === Weapon: Ancient Thunderbolt Whip === |
− | Abstratus: Whipkind |
+ | * Abstratus: Whipkind |
+ | * Power: 600 |
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+ | * Assail: +30 |
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− | Strength: 24 |
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+ | * Assault: +30 |
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+ | * Abuse: +30 |
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+ | * With each crack of the whip, bolts of lightning arc toward your foe. |
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− | Code: |
+ | * Code: lw8qlKRl |
+ | * 64,000 Build Grist, 1 Polychromite, 52,000 Sunstone |
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=== Weapon: PSI Defense Whipstorm === |
=== Weapon: PSI Defense Whipstorm === |
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Abstratus: Whipkind |
Abstratus: Whipkind |
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+ | * Power: 999 |
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+ | * Aggrieve: +30 |
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+ | * Aggress: +30 |
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− | Strength: 999 |
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− | + | * Assail: +30 |
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− | + | * Assault: +30 |
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+ | === |
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− | Cost: 50 PP. |
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− | Power: 20 Bonuses: Assault +3 |
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[[Category:Strife]] |
[[Category:Strife]] |
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+ | [[Category:Strife Specibus]] |
Revision as of 02:24, 16 May 2020
Whipkind is one of the Strife Specibi in The Overseer Project. Whipkind weapons are usually one handed.
There is a quest involving a circus that rewards a small whipkind weapon
{Note: To avoid spoilers, some weapons have the materials next to the name but are whited out. Codes are also whited out!}
Base Weapons
Weapon: Towel
- Abstratus: Whipkind
- Power: 3
- Description: The real reason the words "hit the showers" strikes fear into the heart of any man.
- Code: ghTaUWcj
- 2 Build Grist
Weapon: Archaeologist's Whip
- Abstratus: Whipkind
- Power: 3
- Description: A whip favored by archaeologists. What's that? Archaeologists don't need whips? Quiet, or they'll whip you!
- Code: dW0ql4Rk
- 6 Build Grist
Weapon: Power Cord
- Abstratus: Whipkind
- Power: 3
- Assail: -2
- Assault: -3
- Description: Plug it in! Increase the distance at which an appliance can be plugged in. You can also use it as a really long and awkward whip, if you're feeling creative.
- Code: WW0Kj4Gk
- 2 Build Grist, 2 Copper
Alchemized Weapons
Weapon: Whip of Thorns [Archaeologist's Whip || Rose]
- Abstratus: Whipkind
- Power: 9
- Thorns run down the side of the whip, and a rose sits in the handle for decoration.
- Code: b00G043c
- 5 Build Grist, 5 Jet, 5 Ruby
Weapon: Cat-o-nine-tails
- Abstratus: Whipkind
- Power: 19
- Assail: +9
- Multiple whips with a single handle tipped with scraps of broken chains. Ain't no kitty got time for that!
- Code: c000X4Rk
- 39 Build Grist, 29 Rust
Weapon: Whip Scythe
- Abstratus: Scythekind, Whipkind
- Power: 20
- Assault: +3
- A long, segmented whip with a curved blade at the end. You're not sure if it's a scythe or a whip, but does it matter if it kills the imps?
- Code: WW0mh414
- 30 Build Grist, 5 Blood, 10 Jet
Weapon: Tesla Whip [Archaeologist's Whip ?? Tesla Coil]
- Abstratus: Whipkind
- Power: 24
- A whip infused with the electrical power produced by a tesla coil. A long, silver whip that occasionally flashes with violet electrical discharges.
- Code: X004c0R0
- 30 Build Grist, 25 Copper
Weapon: Paradoxical Whiplash
- Abstratus: Whipkind
- Power: 275
- By adding this strange ever-turning gear, it appears that the whip can now affect time, which makes it about 100 times cooler than the other one, though historical records seem to indicate that this whip came before the other one... and before historical records were a thing. Wait they still aren't a thing in this game. Huh.
- Code: !p!!!lzV
- 20,000 Build Grist, 25,000 Redstone, 20,000 Uranium
Weapon: Ancient Thunderbolt Whip
- Abstratus: Whipkind
- Power: 600
- Assail: +30
- Assault: +30
- Abuse: +30
- With each crack of the whip, bolts of lightning arc toward your foe.
- Code: lw8qlKRl
- 64,000 Build Grist, 1 Polychromite, 52,000 Sunstone
Weapon: PSI Defense Whipstorm
Abstratus: Whipkind
- Power: 999
- Aggrieve: +30
- Aggress: +30
- Assail: +30
- Assault: +30
- Abuse: +20
- Accuse: +20
- Abjure: +20
- Abstain: +20
- Cost: 50 PP. Causes particularly stubborn foes to rue the day they became defense lawyers.
- Code: ZbjNk7xv
- Cost: 150,000 Build Grist, 150,000 Amber, 150,000 Cobalt, 30,000 Quartz
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