All information will be from the Rebuild Streams! Join the Discord to know when the streams will be! if you wanna be a part of the project join the discord and talk to them about it!
FIRST STREAM: https://youtu.be/VxTK0HIw_hI?t=2078 <-basic info and questions!
SECOND STREAM: https://youtu.be/P1LpUi0bMfA?t=1289 <-DC and skulls/the head honcho! Skulls talked abt the moons!
Base Game Information[]
FROM FIRST STREAM[]
New Things:
- You get to build a house, based on a Tile System
- You can also explore said house
- Being able to go outside
- Guardian Strifes
- Special Attacks and Item Traits for items
- All Strife Specibi working
- Unique Entry Machines
- Special Item Abilities (ex: Pogo Hammer increasing dodge)
- QIC is more refined/Less unstable codes
- Alchemiter upgrades
- Monsters are determined by Grist
- Perma-death (optional)
- Removing the STRIFE menu
- In-Depth Exploration
- Land Generation
- 7 rings, 7th ring takes you to the palace
- Transportalizers
- Character Bios
- Ectobiology
- (Planned) Transferring Sessions
- (maybe) Character limits on chats
- Unique abilities for every classpect
Constants:
- Base Grist List/Types
- UI, same for the EX and Navigation bars added.
FROM SECOND STREAM[]
New stuff, mostly about moons:
- Prospit is about a neurotic botanist and series of double agents
- seditionist on both moons (skulls said it as "Spy vs Spy kinda")
- Prospit botanist has to solve the seditionist destroying Prospit's food supply
- Derse "Gang of bakers" 'Every cake on derse comes with a tool to break out of prison" "A dersites bakers dozen is 11"
- Moon storylines!
- Mini games?
- Trying to make it like an adventurer game
- You can have items special to your session and suggesting items is gonna have to go through filters.
- Item skeleton
Post-Release Information[]
- Implementing Troll and Cherubs
- Includes adding Muse and Lord roles
- (planned) Sprite interactions.
- Cross-Session Lab in Veils.