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All information will be from the Rebuild Streams! Join the Discord to know when the streams will be! if you wanna be a part of the project join the discord and talk to them about it!

FIRST STREAM: https://youtu.be/VxTK0HIw_hI?t=2078 <-basic info and questions!

SECOND STREAM: https://youtu.be/P1LpUi0bMfA?t=1289 <-DC and skulls/the head honcho! Skulls talked abt the moons!

Base Game Information[]

FROM FIRST STREAM[]

New Things:

  1. You get to build a house, based on a Tile System
  2. You can also explore said house
  3. Being able to go outside
  4. Guardian Strifes
  5. Special Attacks and Item Traits for items
  6. All Strife Specibi working
  7. Unique Entry Machines
  8. Special Item Abilities (ex: Pogo Hammer increasing dodge)
  9. QIC is more refined/Less unstable codes
  10. Alchemiter upgrades
  11. Monsters are determined by Grist
  12. Perma-death (optional)
  13. Removing the STRIFE menu
  14. In-Depth Exploration
  15. Land Generation
  16. 7 rings, 7th ring takes you to the palace
  17. Transportalizers
  18. Character Bios
  19. Ectobiology
  20. (Planned) Transferring Sessions
  21. (maybe) Character limits on chats
  22. Unique abilities for every classpect

Constants:

  1. Base Grist List/Types
  2. UI, same for the EX and Navigation bars added.

FROM SECOND STREAM[]

New stuff, mostly about moons:

  1. Prospit is about a neurotic botanist and series of double agents
  2. seditionist on both moons (skulls said it as "Spy vs Spy kinda")
  3. Prospit botanist has to solve the seditionist destroying Prospit's food supply
  4. Derse "Gang of bakers" 'Every cake on derse comes with a tool to break out of prison" "A dersites bakers dozen is 11"
  5. Moon storylines!
  6. Mini games?
  7. Trying to make it like an adventurer game
  8. You can have items special to your session and suggesting items is gonna have to go through filters.
  9. Item skeleton

Post-Release Information[]

  1. Implementing Troll and Cherubs
    • Includes adding Muse and Lord roles
  2. (planned) Sprite interactions.
  3. Cross-Session Lab in Veils.
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