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Glovekind

Glovekind is one of the Strife Abstrati located on The Overseer Project. It has a wide variety of weapons available for Alchemizing. 

From the Item Catalogue, it is possible to have 7 different gloves at the beginning of the game. These are the 'Boxing Gloves', the 'Fancy Gloves', the 'Fencing Glove', the 'Fingerless Gloves', the 'Gardening Gloves', the 'Lacrosse Gloves' and the Power Glove. The power glove also doubles as Entertainmentkind. The strongest Glovekind weapon to date is the 'STRONG Ahab's Crossmare Glove' with a power of 9999 and doubles as a Riflekind. There are currently over 159 different Glovekind weapons.

Base Glovekind Weapons

Weapon: Boxing Gloves

Abstratus: Glovekind

Status: Two-handed

Strength: 5

Assault bonus: +1

Accuse Bonus: +1

Code: wnnywrOI

Description: Alright! Now give em' the old one-two, Rocky!!

Weapon: Fancy Gloves

Abstratus: Glovekind

Status: Two-Handed

Strength:1

Code: da5vwagf

Description: Soft silky formal gloves for formal people and/or corpses.


Weapon: Fencing Glove

Abstratus: Glovekind

Status: Two-Handed

Strength: 1

Assail Bonus: +1

Code: Y1mgt3L!

Description: A single leather glove that is worn to protect a fencer's weapon hand.

Despite the name and description stating that it is a single glove, it is still considered a Two-Handed weapon.

Weapon: Fingerless Gloves

Abstratus: Glovekind

Status: Two-Handed

Strength: 1

Assail Bonus: +1

Code: ENBpmK?T

Description: A pair of fingerless gloves. They retain their warmness, but also let you have your finger dexterity as well!

Weapon: Gardening Gloves

Abstratus: Glovekind

Status: Two-Handed

Strength: 3

Code: ALrfw!zQ

Descripton; A pair of gardening gloves. The padding allows you to strike harder than you could otherwise.

Weapon: Lacrosse Gloves

Abstratus: Glovekind

Status: Two-Handed

Strength: N/A

Code: g9hie1SG

Description: Standard pair of padded gloves regulation for lacrosse players.

Weapon: Power Glove

Abstratus: Glovekind/Entertainmentkind

Status: Two-Handed

Strength: 2

Code: X?NAHV4!

Description: The Power Glove is a controller accessory for the Nintendo Entertainment System, and the first peripheral interface controller to recreate human hand movements on a television or computer screen in real time. You love it, cause it's SO BAD.

Despite the name and description stating that it is a single glove, it is still considered a Two-Handed weapon.


Alchemized Weapons

List is done in Ascending Power order, excluding the Base seven Weapons.

Codes and materials are whited out, materials are next to the name of the object.


Weapon: Cheater's Gloves [[Fancy Gloves ll Blackjack Deck]]

Abstratus: Glovekind

Status: Two-handed

Strength: 6

Code: [tlF!x!?l]

Description: With these on, you'll always have an ace up your sleeve!

Required Grist: 2 Build, 8 Jet.

Weapon: Microwave Gloves

Abstratus: Glovekind

Strength: 10

Code: ?vh!yDT?

Description: Fire microwaves out of the palms of your hands, irradiating enemies and heating them up at the same time!

Required Grist: 15 Build, 10 Rust, 1 Sunstone.

Weapon: Bandaged Gloves [[Bandages && Gardening Gloves]]

Abstratus: Glovekind

Status: Two-handed

Strength: 15

Code: [00WWmk8O]

Description: Gloves made out of bandages... are you sure this will work?

Required Grist: 10 Build, 20 Blood.




Weapon: Studded Biker Gloves [[Leather Jacket ll Gardening Gloves]]

Abstratus: Glovekind

Status: Two-handed

Strength: 32

Code: [QTzlx!!w]

Description: Studded leather gloves. An excellent reserve weapon if you can't find a tire iron or chain to hit things with.

Required Grist: 25 build, 15 Rust.


Weapon: Vongola's Heirloom [[Fancy Gloves && Blowtorch]]

Abstratus: Glovekind

Status: Single-handed

Strength: 227

Code: [Xa5n2aAW]

Description: Gloves fit for the boss of the mafia. Literally, these are the boss's badass gloves.

Required Grist: 477 Build, 30,303 Blood, 30,303 Rust.


Weapon: Vongola's Dreams

Code: [XcMq64du]

Strength: 500

Abuse: 25

Accuse: 25

Abjure: 25

Abstain: 25

Description: Black finger-less gloves that have a blue ring permanently attached to the sleeve for the middle finger. The back of the glove sports a dome with a large "X" mark on it. Inside the dome, one can see the outline of a creature made with pure flame. With enough willpower, one can summon the creature to aide one in battle!

Cost: 50,000 Build, 50,000 Blood, 50,000 Rust.


Weapon: Fist of Tebigong [[STRONG gloves && Book of Mythology]]

Abstratus: Glovekind

Status: Two-handed

Strength: 760

Assault: +40

Accuse: -10

Abjure: -20

Abstain: -40

Code: [01a4GH1Y]

Description: One of Master Dashi's ancient artifacts of power. Great at cracking the earth. Not so great at cracking equally mystical tunics.

Required Grist: 100,000 Build, 121,000 Gold, 40,000 Redstone.


Weapon: Golden Drilling Gauntlets

Type/abstratus: glovekind, diggerkind

Strength: 2500

Abuse: 240

Code: [yARK4ixt]

Description: Some truly opulent drilling gauntlets. Pity you can't use them without getting dirty with all the ore, dirt, and/or blood.

Cost: 350,000 Blood, 250,000 Gold, 75,000 Obsidian, 25,000 opal, 50,000 titanium.

Weapon: Gold-Fingered Gauntlets of the Crimson King

Code: 010W0408

Type/abstratus: glovekind

Strength: 3666

Cost: 180,000 Emerald, 260,000 Gold, 220,000 Ruby.

Description: What was once part of the armor of a legendary king of scarlet has been imbued with Midas' magic: they now turn whatever they touch into solid gold. They also shoot golden bullets when you make a finger gun, which earns you both style points and a sizable fortune in the gold market.

Weapon: Frost Mage's Gloves of White Defense

  • Strength: 1111
  • Description: These strange, silvery-white gloves are studded with ever-frozen ice crystals. They seem to be capable of creating a shield whilst healing you.
  • Code: 004WW028
  • Cost: 111,111 Build, 111,111 Diamond, 111,111 Frosting, 111,111 Mercury, 111,111 Quartz, 111,111 Star Sapphire, 111,111 Titanium.
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