The Overseer Wiki
No edit summary
(Adding categories)
 
(23 intermediate revisions by 10 users not shown)
Line 1: Line 1:
 
==Glovekind==
[[File:Placeholder|video|right|300px]] [[File:Placeholder|right|300px]]
 
 
Glovekind is one of the Strife Abstrati located on The Overseer Project. It has a wide variety of weapons available for Alchemizing. 
 
Glovekind is one of the Strife Abstrati located on The Overseer Project. It has a wide variety of weapons available for Alchemizing. 
   
The first four Glovekind weapons available at the beginning of a session are the 'Fancy Gloves', the 'Gardening Gloves', the 'Boxing Gloves', and the 'Sock Puppet'. The strongest Glovekind weapon to date is the 'STRONG Ahab's Crossmare Glove' with a power of 9999 and doubles as a Riflekind. There are currently over 91 different Glovekind weapons.
+
From the Item Catalogue, it is possible to have 7 different gloves at the beginning of the game. These are the 'Boxing Gloves', the 'Fancy Gloves', the 'Fencing Glove', the 'Fingerless Gloves', the 'Gardening Gloves', the 'Lacrosse Gloves' and the 'Power Glove'. The 'Power Glove' also doubles as Entertainmentkind. The strongest Glovekind weapon to date is the 'STRONG Ahab's Crossmare Glove' with a power of 9999 and doubles as a Riflekind. There are currently over 159 different Glovekind weapons.
   
 
==Base Glovekind Weapons==
 
==Base Glovekind Weapons==
   
Weapon: Fancy Gloves
+
=== '''Weapon: Boxing Gloves''' ===
 
Abstratus: Glovekind
   
 
Status: Two-handed
Abstratus: glovekind
 
   
 
Strength: 5
Satus: Two-handed
 
   
 
Assault bonus: +1
Strength: 1
 
  +
  +
Accuse Bonus: +1
  +
 
Code: wnnywrOI
  +
  +
Description: Alright! Now give em' the old one-two, Rocky!!
  +
  +
=== '''Weapon: Fancy Gloves''' ===
  +
Abstratus: Glovekind
  +
  +
Status: Two-Handed
  +
 
Strength:1
   
 
Code: da5vwagf
 
Code: da5vwagf
Line 19: Line 33:
   
   
Item: Gardening Gloves
 
   
  +
=== '''Weapon: Fencing Glove''' ===
 
Abstratus: Glovekind
 
Abstratus: Glovekind
   
 
Status: Two-Handed
 
Status: Two-Handed
   
Strength:3
+
Strength: 1
  +
  +
Assail Bonus: +1
  +
  +
Code: Y1mgt3L!
  +
  +
Description: A single leather glove that is worn to protect a fencer's weapon hand.
  +
  +
Despite the name and description stating that it is a single glove, it is still considered a Two-Handed weapon.
  +
  +
=== '''Weapon: Fingerless Gloves''' ===
  +
Abstratus: Glovekind
  +
  +
Status: Two-Handed
  +
  +
Strength: 1
  +
  +
Assail Bonus: +1
  +
  +
Code: ENBpmK?T
  +
  +
Description: A pair of fingerless gloves. They retain their warmness, but also let you have your finger dexterity as well!
  +
 
=== '''Weapon: Gardening Gloves''' ===
  +
Abstratus: Glovekind
  +
  +
Status: Two-Handed
  +
  +
Strength: 3
   
 
Code: ALrfw!zQ
 
Code: ALrfw!zQ
   
Description: A pair of gardening gloves. The padding allows you to strike harder than you could otherwise.
+
Descripton; A pair of gardening gloves. The padding allows you to strike harder than you could otherwise.
   
  +
=== '''Weapon: Lacrosse Gloves''' ===
  +
Abstratus: Glovekind
   
  +
Status: Two-Handed
   
  +
Strength: N/A
Item: Sock Puppet
 
   
  +
Code: g9hie1SG
Abstratus: Puppetkind/Glovekind
 
   
  +
Description: Standard pair of padded gloves regulation for lacrosse players.
Status: Single-handed
 
   
  +
=== '''Weapon: Power Glove''' ===
Strength: 1
 
  +
Abstratus: Glovekind/Entertainmentkind
   
  +
Status: Two-Handed
Aggrieve bonus: +2
 
   
  +
Strength: 2
Abuse bonus: +2
 
   
Code: DwyTNbKD
+
Code: X?NAHV4!
   
  +
Description: The Power Glove is a controller accessory for the Nintendo Entertainment System, and the first peripheral interface controller to recreate human hand movements on a television or computer screen in real time. You love it, cause it's SO BAD.
Description: Its pretty much just a sock with some crummy button eyes glued on. You wish you could've picked a sock to deface that didn't smell this awful.
 
   
  +
Despite the name and description stating that it is a single glove, it is still considered a Two-Handed weapon.
   
  +
=== '''Weapon: Jr. Scientist's Vinyl Gloves''' ===
  +
Abstratus: Glovekind
  +
  +
Status: Two-Handed
  +
  +
Strength: 1
  +
  +
Assail Bonus: 1
  +
  +
Code: ZzZzic
   
  +
Description: These gloves are used with the power of SCIENCE to carefully handle specimens, use your microscope, and look great with your Jr. Scientist's Safety Goggles. Too bad they don't fight very good. At least it has the power of SCIENCE.
   
   
==List of currently known Glovekind Weapons==
+
==Alchemized Weapons==
List is done in Assending Power order, excluding the Base three Weapons.
+
<u>''List is done in Ascending Power order, excluding the Base seven Weapons.''</u>
   
  +
<u>''Codes and materials are whited out, materials are next to the name of the object.''</u>
   
   
Item: Cheater's Gloves
 
   
  +
=== '''Weapon: Cheater's Gloves''' [<span style="color:white;">[Fancy Gloves ll Blackjack Deck]</span>] ===
 
Abstratus: Glovekind
 
Abstratus: Glovekind
   
Line 66: Line 125:
 
Strength: 6
 
Strength: 6
   
Code: tlF!x!?l
+
Code: [<span style="color:white;">tlF!x!?l</span>]
   
 
Description: With these on, you'll always have an ace up your sleeve!
 
Description: With these on, you'll always have an ace up your sleeve!
   
 
Required Grist: 2 Build, 8 Jet.
'''Synthesizing:'''
 
   
  +
=== '''Weapon: Jr. Scientist's Analysis Gloves '''[Jr. Scientist's Vinyl Gloves && Microscope] ===
Items: Fancy Gloves ll Blackjack Deck
 
  +
Abstratus: Glovekind
   
  +
Status: Two-Handed
Required Grist: Build 2, Jet 8
 
   
  +
Strength: 7.8
   
  +
Code: [MTHmtcl]
   
  +
Description: With the power of SCIENCE, you can look through your hand and thouroughly analyze things by zooming in with the lens! This also has a nifty strength boost! Thank you, power of SCIENCE!
   
 
Required Grist: 20 Build, 10 yellowcake.
Item: Bandaged Gloves
 
   
  +
=== '''Weapon: Microwave Gloves''' ===
Abstratus:Glovekind
 
  +
Abstratus: Glovekind
  +
  +
Strength: 10
  +
  +
Code: [?vh!yDT?]
  +
  +
Description: Fire microwaves out of the palms of your hands, irradiating enemies and heating them up at the same time!
  +
 
Required Grist: 15 Build, 10 Rust, 1 Sunstone.
  +
  +
=== '''Weapon: Bandaged Gloves''' [<span style="color:white;">[Bandages && Gardening Gloves]</span>] ===
  +
Abstratus: Glovekind
   
 
Status: Two-handed
 
Status: Two-handed
Line 87: Line 162:
 
Strength: 15
 
Strength: 15
   
Code: 00WWmk8O
+
Code: [<span style="color:white;">00WWmk8O</span>]
   
 
Description: Gloves made out of bandages... are you sure this will work?
 
Description: Gloves made out of bandages... are you sure this will work?
   
 
Required Grist: 10 Build, 20 Blood.
'''Synthesizing:'''
 
   
  +
=== <br>'''Weapon: Fists of Steel '''[<span style="color:white;">[Boxing Gloves && Steel Bar]</span>] ===
Items: Bandages && Gardening Gloves
 
  +
Abstratus: Glovekind
   
  +
Status: Two-Handed
Required Grist: Build 10, Blood 10
 
   
  +
Strength: 16
   
  +
Assault Bonus: +8
   
  +
Abstain Bonus: +8
   
  +
Code: [<span style="color:white;">AW048400</span>]
   
  +
Description: Boxing gloves made out of metal. That's really all there is to say on the matter.
   
 
Required Grist: 25 Build, 50 Chalk, 10 Marble.
Item: Studded Biker Gloves
 
   
  +
=== '''Weapon: Studded Biker Gloves''' [<span style="color:white;">[Leather Jacket ll Gardening Gloves]</span>] ===
 
Abstratus: Glovekind
 
Abstratus: Glovekind
   
Line 110: Line 192:
 
Strength: 32
 
Strength: 32
   
  +
Aggress Bonus: +1
Code: QTzlx!!w
 
   
  +
Abuse Bonus: +1
Description: Studded leather gloves. An excellent reserve weapon if you can't find a tire iron or chain to hit things with.
 
   
  +
Abstain Penalty: -2
'''Synthesizing:'''
 
 
Items: Leather Jacket ll Gardening Gloves
 
 
Required Grist: 25 build, 15 Rust
 
   
  +
Code: [<span style="color:white;">QTzlx!!w</span>]
   
 
Description: Studded leather gloves. An excellent reserve weapon if you can't find a tire iron or chain to hit things with.
   
  +
Required Grist: 25 build, 15 Rust.
   
   
Item: Vongola's Heirloom
 
   
  +
=== '''Weapon: Vongola's Heirloom''' [<span style="color:white;">[Fancy Gloves && Blowtorch]</span>] ===
 
Abstratus: Glovekind
 
Abstratus: Glovekind
   
Line 132: Line 213:
 
Strength: 227
 
Strength: 227
   
Code: Xa5n2aAW
+
Code: [<span style="color:white;">Xa5n2aAW</span>]
   
 
Description: Gloves fit for the boss of the mafia. Literally, these are the boss's badass gloves.
 
Description: Gloves fit for the boss of the mafia. Literally, these are the boss's badass gloves.
   
  +
Required Grist: 477 Build, 30,303 Blood, 30,303 Rust.
'''Sythesizing:'''
 
   
Items: Fancy Gloves && Blowtorch
 
   
Required Grist: 477 Build, 30,303 Blood, 30,303 Rust
 
   
  +
=== '''Weapon: Vongola's Dreams''' ===
  +
Code: [<span style="color:white;">XcMq64du</span>]
   
  +
Strength: 500
   
  +
Abuse Bonus: +25
   
  +
Accuse Bonus: +25
   
  +
Abjure Bonus: +25
Item: Fist of Tebigong
 
   
  +
Abstain Bonus: +25
  +
  +
Description: Black finger-less gloves that have a blue ring permanently attached to the sleeve for the middle finger. The back of the glove sports a dome with a large "X" mark on it. Inside the dome, one can see the outline of a creature made with pure flame. With enough willpower, one can summon the creature to aide one in battle!
  +
  +
Required Grist: 50,000 Build, 50,000 Blood, 50,000 Rust.
  +
  +
  +
  +
=== '''Weapon: Fist of Tebigong''' [<span style="color:white;">[STRONG gloves && Book of Mythology]</span>] ===
 
Abstratus: Glovekind
 
Abstratus: Glovekind
   
Line 154: Line 247:
 
Strength: 760
 
Strength: 760
   
Assault bonus: +40
+
Assault Bonus: +40
   
Accuse penalty: -10
+
Accuse Penalty: -10
   
Abjure penalty: -20
+
Abjure Penalty: -20
   
Abstain penalty: -40
+
Abstain Penalty: -40
   
Code: 01a4GH1Y
+
Code: [<span style="color:white;">01a4GH1Y</span>]
   
 
Description: One of Master Dashi's ancient artifacts of power. Great at cracking the earth. Not so great at cracking equally mystical tunics.
 
Description: One of Master Dashi's ancient artifacts of power. Great at cracking the earth. Not so great at cracking equally mystical tunics.
   
  +
Required Grist: 100,000 Build, 121,000 Gold, 40,000 Redstone.
'''Synthesizing:'''
 
  +
  +
=== '''Weapon: Frost Mage's Gloves of White Defense''' ===
  +
* Strength: 1111
  +
* Description: These strange, silvery-white gloves are studded with ever-frozen ice crystals. They seem to be capable of creating a shield whilst healing you.
  +
* Code: 004WW028
  +
* Required Grist: 111,111 Build, 111,111 Diamond, 111,111 Frosting, 111,111 Mercury, 111,111 Quartz, 111,111 Star Sapphire, 111,111 Titanium.
  +
  +
=== '''Weapon: Golden Drilling Gauntlets''' ===
  +
Abstratus: glovekind, [[diggerkind]]
  +
  +
Strength: 2500
  +
  +
Abuse Bonus: 240
  +
  +
Code: [<span style="color:white;">yARK4ixt</span>]
  +
  +
Description: Some truly opulent drilling gauntlets. Pity you can't use them without getting dirty with all the ore, dirt, and/or blood.
  +
  +
Required Grist: 350,000 Blood, 250,000 Gold, 75,000 Obsidian, 25,000 opal, 50,000 titanium.
  +
  +
=== '''Weapon:''' '''Gold-Fingered Gauntlets of the Crimson King''' ===
 
Abstratus: glovekind
  +
  +
Strength: 3666
  +
  +
Code: [010W0408]
   
  +
Required Grist: 180,000 Emerald, 260,000 Gold, 220,000 Ruby.
Items: STRONG gloves && Book of Mythology
 
   
  +
Description: What was once part of the armor of a legendary king of scarlet has been imbued with Midas' magic: they now turn whatever they touch into solid gold. They also shoot golden bullets when you make a finger gun, which earns you both style points and a sizable fortune in the gold market.[[Category:Strife]]
Required Grist: 100,000 Build, 121,000 Gold, 40,000 Redstone
 
[[Category:Strife]]
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Strife Specibus]]

Latest revision as of 09:03, 23 March 2019

Glovekind[]

Glovekind is one of the Strife Abstrati located on The Overseer Project. It has a wide variety of weapons available for Alchemizing. 

From the Item Catalogue, it is possible to have 7 different gloves at the beginning of the game. These are the 'Boxing Gloves', the 'Fancy Gloves', the 'Fencing Glove', the 'Fingerless Gloves', the 'Gardening Gloves', the 'Lacrosse Gloves' and the 'Power Glove'. The 'Power Glove' also doubles as Entertainmentkind. The strongest Glovekind weapon to date is the 'STRONG Ahab's Crossmare Glove' with a power of 9999 and doubles as a Riflekind. There are currently over 159 different Glovekind weapons.

Base Glovekind Weapons[]

Weapon: Boxing Gloves[]

Abstratus: Glovekind

Status: Two-handed

Strength: 5

Assault bonus: +1

Accuse Bonus: +1

Code: wnnywrOI

Description: Alright! Now give em' the old one-two, Rocky!!

Weapon: Fancy Gloves[]

Abstratus: Glovekind

Status: Two-Handed

Strength:1

Code: da5vwagf

Description: Soft silky formal gloves for formal people and/or corpses.


Weapon: Fencing Glove[]

Abstratus: Glovekind

Status: Two-Handed

Strength: 1

Assail Bonus: +1

Code: Y1mgt3L!

Description: A single leather glove that is worn to protect a fencer's weapon hand.

Despite the name and description stating that it is a single glove, it is still considered a Two-Handed weapon.

Weapon: Fingerless Gloves[]

Abstratus: Glovekind

Status: Two-Handed

Strength: 1

Assail Bonus: +1

Code: ENBpmK?T

Description: A pair of fingerless gloves. They retain their warmness, but also let you have your finger dexterity as well!

Weapon: Gardening Gloves[]

Abstratus: Glovekind

Status: Two-Handed

Strength: 3

Code: ALrfw!zQ

Descripton; A pair of gardening gloves. The padding allows you to strike harder than you could otherwise.

Weapon: Lacrosse Gloves[]

Abstratus: Glovekind

Status: Two-Handed

Strength: N/A

Code: g9hie1SG

Description: Standard pair of padded gloves regulation for lacrosse players.

Weapon: Power Glove[]

Abstratus: Glovekind/Entertainmentkind

Status: Two-Handed

Strength: 2

Code: X?NAHV4!

Description: The Power Glove is a controller accessory for the Nintendo Entertainment System, and the first peripheral interface controller to recreate human hand movements on a television or computer screen in real time. You love it, cause it's SO BAD.

Despite the name and description stating that it is a single glove, it is still considered a Two-Handed weapon.

Weapon: Jr. Scientist's Vinyl Gloves[]

Abstratus: Glovekind

Status: Two-Handed

Strength: 1

Assail Bonus: 1

Code: ZzZzic

Description: These gloves are used with the power of SCIENCE to carefully handle specimens, use your microscope, and look great with your Jr. Scientist's Safety Goggles. Too bad they don't fight very good. At least it has the power of SCIENCE.


Alchemized Weapons[]

List is done in Ascending Power order, excluding the Base seven Weapons.

Codes and materials are whited out, materials are next to the name of the object.


Weapon: Cheater's Gloves [[Fancy Gloves ll Blackjack Deck]][]

Abstratus: Glovekind

Status: Two-handed

Strength: 6

Code: [tlF!x!?l]

Description: With these on, you'll always have an ace up your sleeve!

Required Grist: 2 Build, 8 Jet.

Weapon: Jr. Scientist's Analysis Gloves [Jr. Scientist's Vinyl Gloves && Microscope][]

Abstratus: Glovekind

Status: Two-Handed

Strength: 7.8

Code: [MTHmtcl]

Description: With the power of SCIENCE, you can look through your hand and thouroughly analyze things by zooming in with the lens! This also has a nifty strength boost! Thank you, power of SCIENCE!

Required Grist: 20 Build, 10 yellowcake.

Weapon: Microwave Gloves[]

Abstratus: Glovekind

Strength: 10

Code: [?vh!yDT?]

Description: Fire microwaves out of the palms of your hands, irradiating enemies and heating them up at the same time!

Required Grist: 15 Build, 10 Rust, 1 Sunstone.

Weapon: Bandaged Gloves [[Bandages && Gardening Gloves]][]

Abstratus: Glovekind

Status: Two-handed

Strength: 15

Code: [00WWmk8O]

Description: Gloves made out of bandages... are you sure this will work?

Required Grist: 10 Build, 20 Blood.


Weapon: Fists of Steel [[Boxing Gloves && Steel Bar]]
[]

Abstratus: Glovekind

Status: Two-Handed

Strength: 16

Assault Bonus: +8

Abstain Bonus: +8

Code: [AW048400]

Description: Boxing gloves made out of metal. That's really all there is to say on the matter.

Required Grist: 25 Build, 50 Chalk, 10 Marble.

Weapon: Studded Biker Gloves [[Leather Jacket ll Gardening Gloves]][]

Abstratus: Glovekind

Status: Two-handed

Strength: 32

Aggress Bonus: +1

Abuse Bonus: +1

Abstain Penalty: -2

Code: [QTzlx!!w]

Description: Studded leather gloves. An excellent reserve weapon if you can't find a tire iron or chain to hit things with.

Required Grist: 25 build, 15 Rust.


Weapon: Vongola's Heirloom [[Fancy Gloves && Blowtorch]][]

Abstratus: Glovekind

Status: Single-handed

Strength: 227

Code: [Xa5n2aAW]

Description: Gloves fit for the boss of the mafia. Literally, these are the boss's badass gloves.

Required Grist: 477 Build, 30,303 Blood, 30,303 Rust.


Weapon: Vongola's Dreams[]

Code: [XcMq64du]

Strength: 500

Abuse Bonus: +25

Accuse Bonus: +25

Abjure Bonus: +25

Abstain Bonus: +25

Description: Black finger-less gloves that have a blue ring permanently attached to the sleeve for the middle finger. The back of the glove sports a dome with a large "X" mark on it. Inside the dome, one can see the outline of a creature made with pure flame. With enough willpower, one can summon the creature to aide one in battle!

Required Grist: 50,000 Build, 50,000 Blood, 50,000 Rust.


Weapon: Fist of Tebigong [[STRONG gloves && Book of Mythology]][]

Abstratus: Glovekind

Status: Two-handed

Strength: 760

Assault Bonus: +40

Accuse Penalty: -10

Abjure Penalty: -20

Abstain Penalty: -40

Code: [01a4GH1Y]

Description: One of Master Dashi's ancient artifacts of power. Great at cracking the earth. Not so great at cracking equally mystical tunics.

Required Grist: 100,000 Build, 121,000 Gold, 40,000 Redstone.

Weapon: Frost Mage's Gloves of White Defense[]

  • Strength: 1111
  • Description: These strange, silvery-white gloves are studded with ever-frozen ice crystals. They seem to be capable of creating a shield whilst healing you.
  • Code: 004WW028
  • Required Grist: 111,111 Build, 111,111 Diamond, 111,111 Frosting, 111,111 Mercury, 111,111 Quartz, 111,111 Star Sapphire, 111,111 Titanium.

Weapon: Golden Drilling Gauntlets[]

Abstratus: glovekind, diggerkind

Strength: 2500

Abuse Bonus: 240

Code: [yARK4ixt]

Description: Some truly opulent drilling gauntlets. Pity you can't use them without getting dirty with all the ore, dirt, and/or blood.

Required Grist: 350,000 Blood, 250,000 Gold, 75,000 Obsidian, 25,000 opal, 50,000 titanium.

Weapon: Gold-Fingered Gauntlets of the Crimson King[]

Abstratus: glovekind

Strength: 3666

Code: [010W0408]

Required Grist: 180,000 Emerald, 260,000 Gold, 220,000 Ruby.

Description: What was once part of the armor of a legendary king of scarlet has been imbued with Midas' magic: they now turn whatever they touch into solid gold. They also shoot golden bullets when you make a finger gun, which earns you both style points and a sizable fortune in the gold market.