Prospit and Derse, collectively known as Dream Moons, are 2 planets where the players' dream selves live. When the waking self falls asleep, the dreamself wakes up and vice versa.
Awakening[edit | edit source]
Either Prospit or Derse can be chosen during pre-entry. If no dream moon is selected, the player's status is "unawakened", and either Prospit or Derse can be chosen from the Player Overview page later on. Once a dream moon is chosen it cannot be changed. After the dream moon is chosen, you can go to sleep/wake up at any time by pressing the Z button on the interface. In V2, you cannot do anything other than strife on these moons.
Strifing[edit | edit source]
Dreamselves cannot equip any weapons, wearables, or receive sprite assistance, making your power entirely determined by echeladder rung. You cannot use consumables, but you can use fraymotifs and aspect patterns, and roletechs will work normally if conditions allow.
The waking self and dream self have separate health and aspect vials. Spending an encounter on the dream moon (or Wasting Time) will recover a percentage of the waking self's health and aspect vials, and doing the same while awake recovers your dreamself's health and aspect vials.
There are 5 types of enemies available to strife with, and defeating them will earn you boondollars instead of grist. You can still climb your Echeladder while strifing on your dream moon.
- 1 power: Walk Dog/Carapace Ant, ~400 boondollars
- 20 power: Community Service/Dersite Mugger, ~4000 boondollars
- 150 power: Paper Route/Dersite Hired Muscle, ~25000 boondollars
- 300 power: Mail Delivery/Dersite Agent ~40,000 boondollars
- 550 power: Construct new building/Royal Assassin ~400,000 boondollars